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XSI Tips



if your lightmaps don't seem to be rendering correctly, try increasing the value of "dist. from surface" on the advanced tab.

Also note that when you duplicated objects, you must middle click them to select both themselves and their children - ie, attached uv maps, or else the lightmap won't render correctly because not uv map is applied to the duplicated object.

Unused Materials

you can delete all unused materials (to save space in the lml file) by going into the explorer view, changing the filter to "materials" and right clicking on a material library.