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Baja Source Now Available

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James Posted: January 10, 2009, 8:18 PM quote

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In case you didn't notice, the full source code for the Baja Engine is now available.
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fatman2021 Posted: January 11, 2009, 12:33 AM quote

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thank you...
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skillzalot Posted: January 17, 2009, 5:20 AM quote

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I tried to get to the source but my internet says it is not connected to a program. Can you please post it another way
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James Posted: January 17, 2009, 7:33 AM quote

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You need to use subversion to download it.
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skillzalot Posted: January 17, 2009, 1:36 PM quote

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Where can i get that
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nvisiongameco Posted: March 8, 2009, 9:12 PM quote

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cool
man, this forum is pretty dry, but this engine seems pretty cool. Um, can it support normal mapping?
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carbonization Posted: March 11, 2009, 3:15 PM quote

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Very impressive open source engine from what I've seen. Surprised it hasn't gotten more attention from the community. I've found other engines to be too simple and Crystalspace to be way to complex & impossible to debug. Is there svn access over http available? Most ports are firewalled on my campus and I had to wait until break to get the source.
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bubux Posted: March 18, 2009, 3:18 AM quote

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Congratulations!

Thank you allot for open sourcing it. I hope many good programmers join you in this excellent, flexible yet simple engine.

I'm planning to do a MMORPG game and If I manage to get any profit from it I'll give you a share of it.
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James Posted: April 5, 2009, 4:31 PM quote

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Quote (nvisiongameco @ March 8, 2009, 3:12 PM)

cool
man, this forum is pretty dry, but this engine seems pretty cool. Um, can it support normal mapping?


Yes, look @ the shader docs.
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James Posted: April 5, 2009, 4:33 PM quote

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Quote (carbonization @ March 11, 2009, 9:15 AM)

Very impressive open source engine from what I've seen. Surprised it hasn't gotten more attention from the community. I've found other engines to be too simple and Crystalspace to be way to complex & impossible to debug. Is there svn access over http available? Most ports are firewalled on my campus and I had to wait until break to get the source.


Unfortunately this would require me to reconfigure the server which I don't really want to do b/c it could mess other stuff up. Send me a message using the contact link @ the bottom of the screen and I can try to work out something for you. Thanks! James
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Jin Posted: April 9, 2009, 10:38 AM quote

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Very excellent work! I am curious, I noticed the last commit to SVN was quite a while ago. Are you finished with the engine and leaving the source for someone else to pick up or are you still going to be working on the engine?
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James Posted: April 9, 2009, 11:28 PM quote

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I still work on it when I have time. I'm very open to community contributions btw!
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xsinick Posted: May 8, 2009, 7:59 PM quote

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Hello I'm starting a new game company and I got one programmer( my brother)

I do artwork.

We love XSI we would like to use Baja .

Would you help us on a project? and what would it entail to have you on board

as far as helping us out ?

Email: nickmind@hotmail.com
Site: http://www.ionsim.com/
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